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Age of empires iii the warchiefs expansion
Age of empires iii the warchiefs expansion









If a player or team controls more than half of the trading posts in the Industrial or Imperial Age, they can start a timer, for an amount of food, wood, and coin. There is a new victory condition, called the "Trade Monopoly", similar to the Wonder condition in earlier games. Players Home Cities and levels will carry over with the ability to reselect cards, although all rankings and other stats will be reset. This is probably to prevent two accounts being used by one person. A new account is not necessary or even allowed. Existing accounts have gained a WarChiefs statistics section. The second act, Shadow follows the story of Amelia Black's son, Chayton Black, and opens during Red Cloud's War, after act three of the original campaign.įew changes have been made to Ensemble Studios online. This occurs between the second and third acts of the original campaign. The first act, Fire, follows Nathaniel Black (John Black's son and Amelia's father) as he spends most of the family's fortune supporting the American Revolution. The campaign, which is 30 missions total, includes the Black family in a more historical setting. New units have been added for the Europeans, mostly artillery, mercenaries, and other advanced units.Ī screenshot of the Battle of Bunker Hill level (Act 1) This building can be built anywhere on the map like a normal building can, so the natives don't need to be produced at the Trading Post as in the original game. They can also build the Native Embassy, where they can train native soldiers from allied tribes. There are also 6 new maps including: Northwest Territory, California, the Painted Desert, Araucania (which have three varieties: Northern, Southern, and Middle), Orinoco, and the Andes.Įuropean civilizations received a new building called a Saloon to hire random mercenaries as well as map specific human treasure guardian units. The Landsknecht, one of the many mercenaries that is offered at the Saloon. The expansion includes 16 minor tribes, compared to the original 12. Other new tribes include the Klamath, the Apache, the Navajo, and the Mapuche. The Huron replace the Iroquois, the Cheyenne replace the Lakota (Sioux) and the Zapotec replace the Aztecs. Other additions to the game include new minor native tribes. The three new native civilizations are the Iroquois, the Sioux and the Aztecs.

age of empires iii the warchiefs expansion

The enhancement include three new playable Native American civilizations, new Home City cards, new buildings, a new single player campaign, new units, and several other enhancements. The WarChiefs offers several enhancements on Age of Empires III, and as with any expansion-pack you must have the original Age of Empires III installed.











Age of empires iii the warchiefs expansion